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DICEWARS Instructions
WARNING: DO NOT SUBMIT SCORE OR GAME WILL NOT WORK
The objective is to conquer all territories and eliminate all your opponents by attacking them with dice. The single-player game may be played with up to seven (7) computer opponents, selectable at the game's main menu. Simply choose a number and let the game begin. You always play as violet. Each turn you may attack any opponent's territory from one of your adjacent territories as long as your territory has more than one (1) die on it; and you may attack as many territories as you wish. Your turn ends when you click the End Turn button. Dice wars illustrationThe rules of combat between two adjacent territories are simple (see illustration): all dice on the attacking territory are thrown and the total number of pips are added and compared against the total of throwing all dice from the defending territory. If the attacker's total is greater than the defender's, all attacking dice (minus one) move onto the defender's territory thus capturing it, and the defender dice for that territory are all removed. If the defender's total is greater than or equal to the attacker's total, the attacker loses all but one die for that territory. No movement of dice is allowed between territories other than by attacking as noted above. At the conclusion of each turn, the greatest number of adjoining territories you have is calculated, and you are awarded a bonus of that number of dice. They are then automatically and randomly placed throughout all of your territories, up to a maximum of eight (8) dice on a single territory.
WARNING: DO NOT SUBMIT SCORE OR GAME WILL NOT WORK
The objective is to conquer all territories and eliminate all your opponents by attacking them with dice. The single-player game may be played with up to seven (7) computer opponents, selectable at the game's main menu. Simply choose a number and let the game begin. You always play as violet. Each turn you may attack any opponent's territory from one of your adjacent territories as long as your territory has more than one (1) die on it; and you may attack as many territories as you wish. Your turn ends when you click the End Turn button. Dice wars illustrationThe rules of combat between two adjacent territories are simple (see illustration): all dice on the attacking territory are thrown and the total number of pips are added and compared against the total of throwing all dice from the defending territory. If the attacker's total is greater than the defender's, all attacking dice (minus one) move onto the defender's territory thus capturing it, and the defender dice for that territory are all removed. If the defender's total is greater than or equal to the attacker's total, the attacker loses all but one die for that territory. No movement of dice is allowed between territories other than by attacking as noted above. At the conclusion of each turn, the greatest number of adjoining territories you have is calculated, and you are awarded a bonus of that number of dice. They are then automatically and randomly placed throughout all of your territories, up to a maximum of eight (8) dice on a single territory.
CCSS.Math.Practice.MP8 Look for and express regularity in repeated reasoning.
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